UX/UI Design is the discipline of designing user experiences (UX) and user interfaces (UI) to help people navigate an increasingly complex digital landscape.
Making the
Interface Smile
I specialise in Design Systems
For 6+ years, I’ve specialised in design system architecture, pattern design, global experience language (GEL) design, design management and design oversight of large scale web platforms that require methodical research and the compliance from a myriad of stakeholders.
Projects: UNSW: DMP, UNSW: Gelato, Laureate Education: Multisite
Case studies & articles: Design System, Usability Testing
Design System Development
The development of large scale design systems involves creating custom frameworks that are able to support GEL’s of any size.
Projects: UNSW: DMP, UNSW: Gelato
Articles: Design System
I like making UI's look pretty too
Conceptualisation and UI design of web applications.
Projects: Laureate Education: Nebula, Greenpeace International: ANANAS
All My Design Disciplines
If UX were the brains, UI would be the looks; forming one harmonious blob of user centric delight.
User Research
Gathering user information and creating artefacts: Personas, Audience Reports, User Journeys, User Stories, Empathy Maps
Functional UX Design
Implemented UX design: IA, User Flows, Fast Prototyping/Wireframes
Visual UI Design
High fidelity design: UI, Global Experience Language (GEL) Design & Management, Design Systems, Motion Graphics.
Web Development
Basic HTML/CSS/PHP/Javascript.
Feedback & Analysis
Usability Testing, Analytical Reports, AB Testing.
Design Management
GEL & Design System Management, Stakeholder Management & Documentation
Projects for Employers and Clients

UNSW: DMP

UNSW: Gelato

SkedGo: TripGo

Laureate Universities: Multisite

Laureate Universities: Insight

Laureate Universities: Nebula

Greenpeace International: ANANAS
Personal Projects

Colour Curver

Lorem6

Fair Photo

Maparoni

Garapro

FEACH
Latest Blog Posts

Creating a “live” audience research report for Fair Photo

Knowing where customers are dropping off on Multisite using AARRR

Creating and comparing personas for Multisite

What can we learn from the difference between enrolments and prospects?

How usable are our Multisite designs?
A Unified Product Strategy Glossary

The Evolution of Design Boards Part 2

Determining maximum characters: Introducing “Lorem6”

Extracting user stories from research synthesis: Quantifying qualitative data

The Evolution of Design Boards Part 1

iOS14 broke my iPhone 6s, but here’s a different solution to Apple.

Building the ultimate GEL design system using Sketch & Abstract

From user story to user flow

From empathy map to value proposition
”Bad UX is like a bad joke. If you need to explain it, it wasn't that good.
From a poster in a tech collaboration space
Get in touch
Seen enough? Or quite the opposite and you’d like to know more? Get in touch today.






